AI Insights · Timothy · September 2022
Top 5 Shooter Games on iOS in Europe Q3 2022
The top 5 shooter games on iOS in Europe for Q3 2022 showed varying trends in downloads, revenue, and active users. Here's a breakdown of their performance.
In the third quarter of 2022, the top 5 shooter games on iOS in Europe displayed notable trends in weekly downloads, revenue, and active users. Based on data from Sensor Tower, here’s a closer look at each game's performance.
PUBG MOBILE
Throughout the quarter, weekly revenue for PUBG MOBILE saw significant fluctuations, peaking at around $2.2M in late July and settling at approximately $1.1M by the end of September. Weekly downloads showed a steady pattern, ranging from 94K to 134K, with a slight rise towards the end of September to 112K. Active users remained relatively stable, starting at 3.2M and ending at 3.1M, with minor oscillations throughout the quarter.
Call of Duty®: Mobile
Call of Duty®: Mobile experienced varied weekly revenue, hitting a high of about $571K at the end of June and fluctuating between $258K and $470K for the rest of the quarter. Weekly downloads ranged from 69K to 107K, with a peak in mid-August. The game maintained a strong user base, starting at 1.6M active users and ending the quarter with approximately 1.7M active users.
World of Tanks Blitz™
For World of Tanks Blitz™, weekly revenue generally increased over the quarter, starting at $190K and reaching $253K by the end of September. Weekly downloads remained consistent, ranging from 16K to 23K. Active users saw a steady rise from 364K to 448K, indicating growing engagement with the game.
War Robots Multiplayer Battles
War Robots Multiplayer Battles showed a relatively stable revenue pattern, starting at $135K and ending at $112K. Weekly downloads fluctuated between 7K and 11K, while active users slightly declined from 68K to 53K over the quarter, suggesting a gradual decrease in user engagement.
Zooba: Zoo Battle Royale Games
Zooba: Zoo Battle Royale Games saw a steady weekly revenue, peaking at $110K towards the end of August and finishing the quarter at about $108K. Downloads varied widely, reaching a high of 59K in late August. Active users showed an upward trend initially, peaking at 378K at the end of August before settling at 323K by the end of September.
For more detailed insights and data, visit Sensor Tower.